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Lower House of Agriculture sworn to Weaver.

 

Deity: Inti, Patron deity of planning and the solar cycle 

Matriarch: Cavillace Q’umir

Patriarch: Catequil Q’umir

First: Incoming

Base: 

Ciuguazú Village along the Weaver-Jeonosis border. 

 

History:

 

There is no known cause to the famine that shook Terra Dei about a thousand and five hundred years ago. The songs and tales handed down through generations have morphed through many forms through many renditions and retellings. They all speak of a bold young man named Guaman Q’umir, who traveled through the states with his consort, teaching the way of the land to the locals. He wore headgear shaped like a puma and carried a staff of foxtail ears. He was said to be able to take a whiff of wet earth and pronounce it fertile for a certain breed of crop. When asked about the secrets of such special knowledge, all that he had to sing were praises to a holy being that he called *Inti*. The one who controls Solar cycles.

 

Soon he gained a following. A band of farmers who coaxed harvests from the sharp slopes and intermittent waterways. They developed resilient breeds of crops such as potatoes, quinoa and corn. They built cisterns and irrigation canals that snaked through plains and angled down and around the mountains. They cut terraces into the hillsides, progressively steeper, from the valleys up the slopes.

 

All around Terra Dei, farmer folk sought Ciuguazú, to learn their ways of planting and harvesting. Often leaving pieces of their own land as fee for the knowledge. Thereby their influence grew. Through all the houses of Terra Dei, the name Q’umir came to be well-known. When there were enough to take up arms in their favour against banditry and poaching, the people of Ciuguazú, united as one under House Weaver, whose leaders accepted their fealty wholeheartedly. 

 

Thus, House Q’umir stands for all matters concerning the large-scale growth of crops that feed the whole nation.  


 

Gossip

 

  • Anyone who is blessed by Inti has the greenest of thumbs.

  • A Q’umir lad’s first toy is a hoe. An actual one.

  • The Q’umir know methods to farm large quantities of grain with the least amount of water. 

  • Those from this house can only grow, not cook. The food they make is mostly bland and raw.

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House Q'umir
 

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